forgodssakeerik (
forgodssakeerik) wrote2011-11-25 10:18 pm
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permissions: a-facility
Charles is an extremely powerful telepath. What, ask you, are his abilities?
from the app:
Charles is a mutant, a human with what's later known in his timeline as the X Factor or X Gene, giving him extraordinary abilities. His mutation allows him telepathy, with the assumed secondary mutation of empathy.
Telepathy is the ability to speak to and control minds. Charles can use this to hear thoughts, respond to a mind or several minds, take control of a mind and use it to see or move the victim's body freely, freeze a series of bodies in a radius and do any number of mind-related things. The possibilities of his ability are seemingly endless. He can tap into a person's mind and "borrow" their language, for example, but it's assumed that he doesn't immediately learn the language - it's more like he's got a superfast internet connection, using it to ask the other person's mind how to say something in their language, and receiving an immediate and correct (as far as the mind in question knows) answer. If someone thinks something is spelled or said a certain way, he'll receive that answer, regardless of whether or not the word is actually correct.
These abilities do not work on animals, past perhaps the ability to read whatever they're thinking.
Empathy is the ability to sense, identify and feel the emotions of the people around oneself. When using his ability, Charles usually picks up whatever emotions are attached to the thoughts or memories, and this can often manifest in his reaction to something. When helping Erik see a memory he'd forgotten, he ends up shedding a tear automatically, moved to sorrow by the reaction of his friend and the weight of the memory. Assumedly, this could branch out to other moments and reactions; he's told Erik that he's "felt what you felt", having gone through his thoughts and memories before. He's generally a level-headed sort, even with this, and though it could be a major drawback if not handled carefully, Charles seems to be able to sort out what the emotion and thought is and what his own emotion and opinion is on the same subject.
---
SO then:
THINGS I WILL ASK FOR PERMISSION FOR ON A DAY-TO-DAY BASIS:
also known as "shit you don't need to fill a post out for!"
-TRICKS OF THE MIND: if ever he needs/wants to make your character see something else/believe something else, I'll make sure to ask first. Depending on the situation it's very likely it'll be different for every character involved!
-CONTROL: This is such a godmodey thing that I'll have to ask beforehand in order to even feel okay doing it. XD
-FREEZE: See CONTROL.
if I manage to think of other weird things, I'll be sure to clear them with you, first.
these are all things he won't be able to do on a day-to-day basis. he won't be able to talk to a lot of people at once, only a few nearby. he won't be able to hear anyone on the other side of the facility, etc etc. when he does do tricks of the mind, it'll seriously fuck with his head in a way it normally wouldn't, causing nosebleeds and eventually making him pass out. until he goes to the 3rd whatever, then it's all fair game (but natch I'll still clear it with you).
THINGS I'D LIKE TO HAVE MASS-PERMITTED:
also known as "dude can hear you thinking about his fine ass".
-EMPATHY: Can he read/feel your character's emotions, regardless of what the emotion they're showing on their face is?
-TELEPATHY PROPER: Can he hear their thoughts? This can range from "no, please" to "only what they project" to "yes, everything, everything my darling!" That means "can he talk to your character in their mind", "can he hear things they're thinking", etc etc.
BONUS ROUND:
also known as "shit he can still do but not as easily as before".
-HISTORY/MEMORIES: He'll likely flutter through memories of people he meets if he gets curious/bored. Would you like him to not, for whatever reason? Or would you like to have certain memories he doesn't access/can't access? Or maybe you don't care/want him to see it all! Just let me know. :3 For the most part he won't be able to go too deeply on a whim anymore (thanks, Val) but he'll be able to if you want him to.
AN EXTREMELY IMPORTANT NOTE:
He's got his own set of boundaries! It's pretty much a given that he won't constantly be in anyone's head at any given time, so there isn't any need to worry!
ANOTHER EXTREMELY IMPORTANT NOTE:
When I do mental speaking, it'll be [In the brackets and in italics. Bold means there's an emphasis on the word.] If you'd like him to hear something specifically, make sure you note it in your tag~!
A THIRD IMPORTANT NOTE:
At fifty percent, he's still pretty thought-heary, but he can't do it past 50 ft of himself (as opposed to god knows how far away). He can't do his tricks thing without serious backlash, and while he can float through thoughts and things he has a harder time going deeper into a mind without a lot of concentration. He's also incapable of doing most of his fancier things, like freezing people, controlling people, or changing mass amounts of memories (one or two would backlash, just as the tricks would); he can't speak to more than five people at a time simultaneously anymore, and they all have to be close. These are his boundaries. (I tried to make them as fair as possible @_@) Please keep them in mind as you're filling them out. Normally, I'd have a language section, but the chip took care of that - if you'd like him to speak your character's language to them proper, he totally can, just ask. He cannot ever nor could he ever control animals, so that's totally out of the question.
if you have any questions at all plz ask.
Feel free to make one big comment for all your characters!
from the app:
Charles is a mutant, a human with what's later known in his timeline as the X Factor or X Gene, giving him extraordinary abilities. His mutation allows him telepathy, with the assumed secondary mutation of empathy.
Telepathy is the ability to speak to and control minds. Charles can use this to hear thoughts, respond to a mind or several minds, take control of a mind and use it to see or move the victim's body freely, freeze a series of bodies in a radius and do any number of mind-related things. The possibilities of his ability are seemingly endless. He can tap into a person's mind and "borrow" their language, for example, but it's assumed that he doesn't immediately learn the language - it's more like he's got a superfast internet connection, using it to ask the other person's mind how to say something in their language, and receiving an immediate and correct (as far as the mind in question knows) answer. If someone thinks something is spelled or said a certain way, he'll receive that answer, regardless of whether or not the word is actually correct.
These abilities do not work on animals, past perhaps the ability to read whatever they're thinking.
Empathy is the ability to sense, identify and feel the emotions of the people around oneself. When using his ability, Charles usually picks up whatever emotions are attached to the thoughts or memories, and this can often manifest in his reaction to something. When helping Erik see a memory he'd forgotten, he ends up shedding a tear automatically, moved to sorrow by the reaction of his friend and the weight of the memory. Assumedly, this could branch out to other moments and reactions; he's told Erik that he's "felt what you felt", having gone through his thoughts and memories before. He's generally a level-headed sort, even with this, and though it could be a major drawback if not handled carefully, Charles seems to be able to sort out what the emotion and thought is and what his own emotion and opinion is on the same subject.
---
SO then:
THINGS I WILL ASK FOR PERMISSION FOR ON A DAY-TO-DAY BASIS:
also known as "shit you don't need to fill a post out for!"
-TRICKS OF THE MIND: if ever he needs/wants to make your character see something else/believe something else, I'll make sure to ask first. Depending on the situation it's very likely it'll be different for every character involved!
-CONTROL: This is such a godmodey thing that I'll have to ask beforehand in order to even feel okay doing it. XD
-FREEZE: See CONTROL.
if I manage to think of other weird things, I'll be sure to clear them with you, first.
these are all things he won't be able to do on a day-to-day basis. he won't be able to talk to a lot of people at once, only a few nearby. he won't be able to hear anyone on the other side of the facility, etc etc. when he does do tricks of the mind, it'll seriously fuck with his head in a way it normally wouldn't, causing nosebleeds and eventually making him pass out. until he goes to the 3rd whatever, then it's all fair game (but natch I'll still clear it with you).
THINGS I'D LIKE TO HAVE MASS-PERMITTED:
also known as "dude can hear you thinking about his fine ass".
-EMPATHY: Can he read/feel your character's emotions, regardless of what the emotion they're showing on their face is?
-TELEPATHY PROPER: Can he hear their thoughts? This can range from "no, please" to "only what they project" to "yes, everything, everything my darling!" That means "can he talk to your character in their mind", "can he hear things they're thinking", etc etc.
BONUS ROUND:
also known as "shit he can still do but not as easily as before".
-HISTORY/MEMORIES: He'll likely flutter through memories of people he meets if he gets curious/bored. Would you like him to not, for whatever reason? Or would you like to have certain memories he doesn't access/can't access? Or maybe you don't care/want him to see it all! Just let me know. :3 For the most part he won't be able to go too deeply on a whim anymore (thanks, Val) but he'll be able to if you want him to.
AN EXTREMELY IMPORTANT NOTE:
He's got his own set of boundaries! It's pretty much a given that he won't constantly be in anyone's head at any given time, so there isn't any need to worry!
ANOTHER EXTREMELY IMPORTANT NOTE:
When I do mental speaking, it'll be [In the brackets and in italics. Bold means there's an emphasis on the word.] If you'd like him to hear something specifically, make sure you note it in your tag~!
A THIRD IMPORTANT NOTE:
At fifty percent, he's still pretty thought-heary, but he can't do it past 50 ft of himself (as opposed to god knows how far away). He can't do his tricks thing without serious backlash, and while he can float through thoughts and things he has a harder time going deeper into a mind without a lot of concentration. He's also incapable of doing most of his fancier things, like freezing people, controlling people, or changing mass amounts of memories (one or two would backlash, just as the tricks would); he can't speak to more than five people at a time simultaneously anymore, and they all have to be close. These are his boundaries. (I tried to make them as fair as possible @_@) Please keep them in mind as you're filling them out. Normally, I'd have a language section, but the chip took care of that - if you'd like him to speak your character's language to them proper, he totally can, just ask. He cannot ever nor could he ever control animals, so that's totally out of the question.
if you have any questions at all plz ask.
Feel free to make one big comment for all your characters!
no subject
CHARACTER NAME: Caster (Tamamo-no-Mae)
-EMPATHY: This is of course, a-ok! She doesn't really make any attempt at hiding her emotions anyways.
-TELEPATHY PROPER: ...I'm debating this. I think I'll go with "Yes, but..." in that Caster has experience in something called "Spirit Hacking". Which basically means, if a connection is opened up, she can use it too. There's also the fact that she's sort of an animal, so... It's kind of complicated. I'm going with outer thoughts can be heard, but delving into detail and talking to her requires a connection that she either has to accept or be forced into.
-LANGUAGE: Japanese, Chinese, Egyptian
-HISTORY/MEMORIES: ...I'm going to go with another "Yes, but..." You're going to have to work for it here. She's basically keeping everything sealed up, and it's going to be hard to access them without actively trying to. History is pretty much the most important thing to protect, and to her mind indicates a desire to figure out how to attack her, not to mention that she is actively resisting remembering a lot of her memories, and... Well, she will interpret the entire thing as an attack and respond accordingly. That being said, she's indicated that a few memories are open season, particularly ones revolving around her "Dear Master". They've been reviewed to make sure they don't directly reveal anything about her past, but they're there, fluffy, and have valuable hints to her history.
-NOTES: Spirit Hacking! It's... complicated. And never really fully explained. The basic idea behind it basically amounts to turning your soul into computer code, allowing you to interact with code and such as though it were an actual physical thing. I'm assuming that it does something similar when telepathy is involved, which can be exploited. Still, this seems like a topic for discussion.
-QUESTIONS: I've got nothing for now, other than the notes thing.
...Also, keywords. Just because I never thought they would actually be relevant.
no subject
Yes, but... is good! Yes, but I can deal with. XD
My thoughts are, the just hearing thoughts thing he can do (it's sort of his specialty) but once he does start trying to delve deeper she can definitely flip it on him. I love the idea that it'd require a connection "she either has to accept or be forced into" because that delicious sentence snippet can lead to So Much CR... 83
But yeah! it all works for me. I'm not sure that he'd ever purposely try to get into her memories unless he got curious enough, and it's definitely something we can play with. The idea of someone fighting back might simultaneously blow his mind and make him all excited about talking to her XD The connection could mean either they fight telepathically OR they accidentally open each other's minds and can feel/see everything, which, I'm cool with either. XDD